Simon’s Backup Weblog


O Noes it’s LOLcode.NET

Posted in Uncategorized by Simon Bisson on October 26, 2007

While feeling I want to channel Charlton Heston at the end of Plant Of The Apes, shouting “You Maniacs! You blew it up! Ah, damn you! God damn you all to hell!”, I feel I have to point out LOLcode.net to all of you (and especially ).

It’s a .NET implementation of LOLcode, a spoof computer language based on LOLcat. Here’s that classic computer program, HAI WORLD in LOLcode:

HAI
CAN HAS STDIO?
VISIBLE "HAI WORLD!"
KTHXBYE

(There’s also an Erlang implementation, for the really cutting edge among you)

Now back to your regularly scheduled programming, while I play with virtual robots for a while.

Advertisements

5 Responses to 'O Noes it’s LOLcode.NET'

Subscribe to comments with RSS or TrackBack to 'O Noes it’s LOLcode.NET'.

  1. nalsa said,

    *head in hands*

  2. alex_holden said,

    Wonder if they’ve implemented a Bukkit Sort algorithm in it yet.

  3. sbisson said,

    BUKKITs are planned for LOLcode 1.3,and are intended to be the LOLcode equivalent of an object…

  4. fastfwd said,

    VISIBLE “::dies of teh funny and is ded::”

    KTHXBAI

  5. marypcb said,

    while I like Oh noes as the ON ERROR equivalent, I’m sure there should be a WTF error code somewhere there…


Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s


%d bloggers like this: