Simon’s Backup Weblog

O Noes it’s LOLcode.NET

Posted in Uncategorized by Simon Bisson on October 26, 2007

While feeling I want to channel Charlton Heston at the end of Plant Of The Apes, shouting “You Maniacs! You blew it up! Ah, damn you! God damn you all to hell!”, I feel I have to point out to all of you (and especially ).

It’s a .NET implementation of LOLcode, a spoof computer language based on LOLcat. Here’s that classic computer program, HAI WORLD in LOLcode:


(There’s also an Erlang implementation, for the really cutting edge among you)

Now back to your regularly scheduled programming, while I play with virtual robots for a while.


5 Responses to 'O Noes it’s LOLcode.NET'

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  1. nalsa said,

    *head in hands*

  2. alex_holden said,

    Wonder if they’ve implemented a Bukkit Sort algorithm in it yet.

  3. sbisson said,

    BUKKITs are planned for LOLcode 1.3,and are intended to be the LOLcode equivalent of an object…

  4. fastfwd said,

    VISIBLE “::dies of teh funny and is ded::”


  5. marypcb said,

    while I like Oh noes as the ON ERROR equivalent, I’m sure there should be a WTF error code somewhere there…

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